TagDis has been out on the iPhone for two weeks now, and we're stoked at how people are using it. Here are some of our favorite pieces, both stand-alone, and in their locations in the (sort of) real world, as displayed in street view. We've also put in links to a few artist maps - it's kind of amazing the different places the tags have ended up.
To browse around some more, check the site. There are also pics of pieces in place on flickr.
Then we'll stop... we're just loving what people are doing :-)
A few TagDis players have figured out you can bomb an entire area super-easily. Our guess is that more players will decide this is the way they want to play the game. Others may decide they're going for placement and staying more underground. You can play it either way - it's fun to see the use of the gam evolving.
Here are the tags maps for Daniel and Stripe Cloud. (the links go to their pages on tagdis.com)
A StripCloud Tag:
Daniel's tag in place, somewhere in england:
Since TagDis went live about ten days ago, we've had thousands of people drop virtual graffiti tags. There are loads and loads of great ones. This morning, we like this one the best - it really uses the tools, it's creative, and soulful. We love it.
We had fun setting up the ARE2010 Virtual Graffiti competition today. We tried to make it easy for folks attending the show to play the game casually as they come and go (hey - it's a casual, social game - so we tried to make it casual and social!).
So the initial tags are nicely placed: facing the convention center main checkin area; just outside the Hyatt, for easy spraying on your morning walk to check in; and outside the Avatar, temporary home of many AR enthusiasts.
Get the app. Have some fun! Become King (for a while)!
Check out the competition. Have fun playing!
The first TagDis release is in the iTunes store, just in time for ARE2010. We're stoked. Read about it here, go get it here.